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The Design of Bioshock/ Rapture

Hello Everyone!

I’m sure I’m not alone in thinking that Rapture is one of the best things about Bioshock. Recently I have been trying learn more about the style behind the world and would be grateful for any input.
I didn’t play Bioshock 1 until around 6 months after it’s PS3 release so missed a lot of the initial conversation. Any links to good blog posts welcome.
The more I look into it the deeper the rabbit hole goes, The Art Deco influence is clear but, not ever showing much of an interest in architecture styles I’m now learning of Retro-Futurism, Googie Design, Streamline Moderne – all which seem like an influence on Rapture.
Are there any Artists within these movements that would be worth looking into?
Does the Deco Devolution Art Book in the special edition cover the design of Rapture?
Seems like a lot of questions there! also interested everyones thoughts on the artistic choices made in the game.

 

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