davidcarlton
Moderator
Registered: 07/15/08
Posts: 548
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| Posted 06/30/10 at 11:52 PM | Reply with quote #1 |
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| I have seven characters to choose from, and, honestly, I'm feeling rather torn; anybody else have recommendations? I went with Dan during the first level, but I'm thinking I should play around a bit more... |
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Jebus

Registered: 03/19/09
Posts: 92
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| Posted 07/04/10 at 03:02 PM | Reply with quote #2 |
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I like Con the best so far of the characters I have played. For some reason I've found it a lot easier to aim precisely with his throwing knives, I think his crosshair has less of that natural fluctuation to it. That and he can throw them really fast and never has to reload. Once you put some points into power they do plenty of damage as well.
Garcian seems pretty weak, and I think Iwazaru flat out tells you he's only good for picking up the bags of the fallen 7, so I think I'm safe to assume that's all he is good for.
Dan seemed good enough, he had a pretty big clip, and that charge attack is cool, though most characters have a similar, if not the exact same move. He just seemed like a jack of all trades character.
Kaede's zoom would be useful if the game ever gave you a chance to be far away from the enemies. I've found that every time I hear a laugh, I have just enough time to scan and fire maybe twice before the first guy is on me. There is rarely room to retreat either, and the Smiles move faster than you would think zombies would.
I just started mission 2 and it makes you play as the Mask guy who seems to shoot grenades out of akimbo shotguns or something. His attacks are powerful, but I found it very hard to get blood with him and he has to reload after every shot.
I didn't really give him a fair shake though, because for whatever reason the game doesn't save the inverted Y axis feature and I didn't remember to turn it back on before I loaded the game. Once in the game I can't find anywhere to invert the controls or even to quit back to the main menu. I also didn't know the controls weren't inverted until after the lengthy opening sequence of the level. I ended up messing around for a few minutes, aiming very poorly and dying pretty quickly. Then I decided to turn it off and try again after work. I guess I'll just have to make sure to invert the controls before every play session or else reset the Wii and start all over.
I haven't tried Coyote Smith yet.
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sparky
Registered: 07/14/08
Posts: 167
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| Posted 07/04/10 at 08:44 PM | Reply with quote #3 |
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Kevin is the one with the knives. Con uses some fast-firing pistols and has some good situational uses. Mask de Smith is also extremely situational; his tendency to explode enemies means you don't get much blood, as Jebus noted. He's only useful for clearing obstacles and for certain bosses (who typically have some gimmick to them).
I use Dan pretty much everywhere, as he's pretty well balanced. Kevin definitely has his advantages too, especially since he never needs to reload.
__________________ "Violence is the last refuge of the incompetent." - Isaac Asimov
XBL: SparkyClarkson
http://mwclarkson.blogspot.com |
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gatotsu911
Registered: 07/05/10
Posts: 13
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| Posted 07/05/10 at 06:09 PM | Reply with quote #4 |
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Yeah, I mostly used Dan for the majority of the game; he has the best balance between power and speed, and his special ability is definitely one of the more useful ones. Con is mainly useful for his abilities, but his gun has serious kickback and it's difficult to aim well (neither of which would be the case if he FREAKING [am I allowed to say "fucking" on this forum?] HELD IT PROPERLY - seriously, he has got to have the worst cases of "gangsta grip" I have EVER seen). I also liked Kevin due to his lack of reloading, plus his invisibility is very helpful as a last resort. Mask's generous amount of health and ability to deal heavy splash damage are his best qualities, and he becomes most useful later in the game when you start to experience more armored and hard-to-hit enemies (not to mention Mask himself gets some pretty useful powerups outside of the usual blood-based upgrades). It's also not a bad idea to use him if you've maxed out your Thick Blood for the level. Kaede, needless to say, is most useful against distant enemies or ones that you need to hit with extreme precision, but her sluggish firing rate, walking speed and especially reload time make her less-than-ideal in most normal situations, and you'll rarely need to use her special ability. I almost never used Con, due to his low health and weak firepower. Also, though you'll rarely have to do any real fighting with Garcian, keep in mind that he is significantly taller than any of the other characters, which can be disorienting when aiming at enemies. |
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sparky
Registered: 07/14/08
Posts: 167
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| Posted 07/08/10 at 09:18 PM | Reply with quote #5 |
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Con's "gangsta" grip seems to emphasize his youth. It's a bit valuable to have something like that because he's not really much characterized by the game or by his dialogue tidbits on the TV. You know he's a young punk, and that's about it.
Kevin is similarly a cipher. Without knowing whether he can actually see, it's difficult to say what is going on with his glasses. If he can't see very well, then removing the glasses might be a sort of "you can't see me" gesture. But, suppose he's blind. In that case, removing the glasses (the external signifier of his blindness) might make him look normal, "invisible".
One thing that's striking about the roster of the Killer 7 is its diversity. We have one or two Hispanic "Smiths" (Coyote and probably MASK), two Asians (KAEDE and Con), and a black man, Garcian. They're also not all able-bodied. Con and Kevin both appear to be blind in some way or have sight problems. If you grabbed games at random you'd probably have to get 50 or so before you had as many characters from marginalized groups as the Killer 7, making the name "Smith" seem even more odd and ironic. __________________ "Violence is the last refuge of the incompetent." - Isaac Asimov
XBL: SparkyClarkson
http://mwclarkson.blogspot.com |
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gatotsu911
Registered: 07/05/10
Posts: 13
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| Posted 07/09/10 at 01:19 AM | Reply with quote #6 |
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Sorry, when I said Con I meant Coyote. I agree, Con's "gangsta grip" adds a little flourish to his character, but for Coyote there's just no excuse, especially considering that he holds his gun even worse.
One of the interesting thins about Suda 51 is that the casts of his games are usually very diverse - not just for Japanese games, but for games in general. Where Western developers are still hesitant to cast an Arab in a game about Persia or the Assassins, or unwilling to put a gay protagonist in a game about a gay nightclub owner, Suda is already all over the map, especially in Killer7. (Also, Kevin is apparently gay according to Suda, although this is never referenced in the game.) |
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davidcarlton
Moderator
Registered: 07/15/08
Posts: 548
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| Posted 07/13/10 at 12:57 AM | Reply with quote #7 |
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| I was thinking that I should take the time to explore each of the characters, so I was pleased when the second level started off with only KAEDE, Coyote, and MASK unlocked, none of whom I'd used much in the first level. I was particularly curious about KAEDE - maybe I could do a better job of hitting vulnerable spots with her - so I grabbed her and started going.
And I couldn't even make it to that jumping location without her dying. So I grabbed MASK; ditto, and I was pretty sure I wanted a character who could fire more than once without reloading. Coyote, though, I was perfectly happy with, so I stuck with him through the first part of the level.
One thing I noticed about the game was the way it rewards you with more blood for streaks of critical hits; and, for better or for worse, I leveled up Coyote's power enough that, if my aim was particularly sloppy, I would kill too many enemies without landing a critical. So, in the second half of the level, I decided to give Kevin a try, and avoided leveling up power more than once; the result is that I ended the level with Kevin's critical hit skill maxed out and with over 700 units of blood that I couldn't convert because the blood bank was broken.
So that was a good strategy; of course, that just adds to the weirdness of the game, because it's about the only place so far when trying to think like a normal video game player has actually been useful!
Still haven't tried Con; maybe I'll work on leveling him up next.
On a different note, I was surprised by MASK's voice - he's a huge masked wrestler, whom one would assume is Hispanic (both because of his job and because his name is capitalized, which I guess must be a way of indicating foreignness somehow), but the voice they use is somewhat high-pitched and accent-free. Yet another expectation subverted. |
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gatotsu911
Registered: 07/05/10
Posts: 13
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| Posted 07/13/10 at 10:56 AM | Reply with quote #8 |
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Yeah, I mostly used Kevin if I wanted to gather blood.
Mask does have a slight accent if you listen closely, and the voice actor who plays him is himself Hispanic.
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sparky
Registered: 07/14/08
Posts: 167
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| Posted 07/13/10 at 02:11 PM | Reply with quote #9 |
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I agree with gatotsu; Mask has a very subtle accent. Coyote doesn't, but he's only slightly characterized anyway. I was looking at the box for this game ('Cube) and noticed that in the "shattered glass" of its cover Dan, MASK, and Garcian are above the title in fairly large shards, while the remaining Smiths are in smaller shards below. This corresponds to how much we learn about them. MASK has a big part in "Sunset", Garcian is of course the subject of the game, and Dan plays a significant role in "Encounter" and "Alter Ego". The focus slides off the other Smiths; we never learn much about KAEDE, Coyote, Con, or Kevin.
For blood-gathering I used Dan a good bit. Operating primarily with him I can pretty easily max out blood acquisition from about "Encounter" onward (depending on how I did the leveling). __________________ "Violence is the last refuge of the incompetent." - Isaac Asimov
XBL: SparkyClarkson
http://mwclarkson.blogspot.com |
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