Register New Posts
 
 
 


Reply
 
Author Comment
 
Becca

Moderator
Registered: 10/01/10
Posts: 108
Reply with quote #1 
Man, this game is hard. I think I've died 30 times now. 

I found the Level-1 very fast and beat it pretty easily, too. Now I'm trying to get rupees to buy a thing that looks like it might be a raft. I'm avoiding walkthroughs, so don't tell me if I'm wrong. I'll find out. 

So far, I like how little it tells you. There's sort of a feeling that if you just keep going, it'll work out. Most of the challenges are skill rather than puzzle and barriers are less "you need this thing to go here" and more "you need to just learn how not to die so fast". 

Anyone one else trying to do this after getting the Nintendo Ambassador stuff?
thisyearsmodel

Avatar / Picture

Registered: 06/16/11
Posts: 187
Reply with quote #2 
I also took the opportunity to play through Legend of Zelda due to the Ambassador Program...my will was weaker than yours, though, I resorted to a walkthrough a few times. That said, I found the original Zelda to hold up surprisingly well in a lot of ways.

I agree that the game is at its best when it's presenting a steep but not impossible challenge; and, to its credit, there are mercifully few parts that require you to read the designers' minds. The open-endedness of the game's structure was pretty cool - I like the idea of Hyrule as a single place open to exploration, rather than the assortment of discrete areas introduced with the transition to 3D - though the notion of being able to play through the dungeons in any order is better in theory than in practice: I think I played Dungeon 3 first, then 1, then 2, but my attempt to tackle Dungeon 6 after that just met with a lot of frustration. In the end, I have to admit, the aspect I enjoyed the most was just seeing the roots of later (and, in my opinion, better) Zelda games. For example, I had no idea that the side-scrolling dungeon sections from Link's Awakening actually had precedents in the original game! There's a lot to like here, and the fact that a game this ambitious was created for the NES in 1986 is just a marvel of design; but for me, the things about the Zelda games that I cherish most weren't entirely there until the SNES days.

Anyway, I still have the second quest to play through, which I'm sure I'll do one of these days (maybe around the same time I finally get around to playing the Master Quest on OoT3D); right now, I'm also dabbling in Zelda II, which is every bit as hair-pullingly difficult as I remembered it being!
Previous Topic | Next Topic
Print
Reply

Quick Navigation:

Powered by Website Toolbox - Create a Website Forum Hosting, Guestbook Hosting, or Website Chat Room for your website.