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Patchworkearth

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Registered: 07/05/11
Posts: 131
Reply with quote #1 
I see that some people were still on here, contributing. That's great!

Here's some outside reading for people still making their way through Persona 3.

I wrote this piece on my own site, talking about how the gameplay of Persona 3 is inextricable from its narrative in how it advances themes, particularly the concept of free will:

http://www.projectballad.com/2012/01/31/persona-3-and-free-will/

I also wrote a very long and comprehensive breakdown of the different versions of Persona 3, and how the balancing issues of the gameplay were affected by the smaller choices:

http://www.projectballad.com/2012/02/09/mailbag-persona-3-version-comparison/

There's a number of other pieces on my site about MegaTen titles including Persona 3, but one of the best writings on the subject was by a critic on another site:

http://www.mediumdifficulty.com/2012/03/02/ars-demonica-conversing-with-daemons/

This piece on how most MegaTen games (including Persona) are about how we converse with game systems themselves is the key to understanding their best titles, Persona 3 included. Their site is down as I write this, but they're a great location for criticism.

I hope some of this helps! There isn't nearly enough Persona 3 writing online that gets in deep.
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