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brainygamer

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Registered: 07/13/08
Posts: 524
Reply with quote #1 
Post your thoughts and experiences on the multiplayer dimension of SMAC here.

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Michael Abbott
Brainy Gamer blog and podcast
vyeh

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Registered: 05/25/09
Posts: 26
Reply with quote #2 
I'm a CMN (game creator and referee) at the Alpha Centauri Multiplaying forum at WePlayCiv.

SMAC MP PBEM's can take years to complete (IP games can be completed in a couple of long multi-hour sessions).

The advantage of human players is that they are not as dumb and predictable as the AI's.

We have discovered a difficulty level bug that creeps into MP games that are generated without the assistance of a third party. This bug causes one or more players to play at librarian level regardless of the difficulty level that was established in the setup, which one player plays at.


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Unofficial SMAC/X Patches Version 1.0 @ Civilization Gaming Network
ILR

Registered: 08/27/08
Posts: 140
Reply with quote #3 
All right, how about that Game of the Month? One of the mods could create a template game, save it in the first turn and then make it available for download and play for the rest of us? It doesn't need to be competitive but I'd be interested to see how different players progress from a shared starting point.

My preferences:
* Blind research
* IRON MAN
* One level harder than Talent difficulty
* Standard size map
* An underused faction... Hive perhaps?

I'll try to arrange a multiplayer session with a friend of mine to test that aspect. I might also be open for a VGC multiplayer game in the Euro time zone.
vyeh

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Registered: 05/25/09
Posts: 26
Reply with quote #4 
There is a game of the month in our sister forum in this thread.

http://www.weplayciv.com/forums/showthread.php?t=818

Feel free to register and suggest your parameters.

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Unofficial SMAC/X Patches Version 1.0 @ Civilization Gaming Network
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